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Skills are assigned F keys using
this menu. F keys can be changed at any time. You press the assigned
F key during gameplay to activate the skill.
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A great example of the warrior skill Half Moon.
Warrior Skills Wizard Skills Taoist Skills
| Fencing |
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Level 7 Level 9 Level 12 |
This basic and invisible
skill increases your accuracy. Doesn't require an F key as it levels automatically. |
| Slaying |
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Level 15 Level 17 Level 20 |
Accuracy and DC increase
with this skill. A "hi~ ya !" sound plays when it works. Doesn't require an F key as it levels automatically. |
| Thrusting |
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Level 22 Level 24 Level 27 |
DC will be increased as
you level this.It hits through two squares in front of user. Mob at the end of the thrust will walk from a target towards your thrust. Use this to pull a mob away from a player in danger. |
| HalfMoon (Requires MP) |
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Level 26 Level 28 Level 31 |
Damages enemies around you. This is a very useful skill and can be used very effectively in places like bug cave. |
| ShoulderDash (Requires MP) |
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Level 30 Level 32 Level 34 |
Pushes enemies away from you. This can be used to clear a path to safety. Also use it to evade mob attack or wiz frost crunch. |
| Twin Dragon Blade (Requires MP) |
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Level 32 Level 34 Level 37 |
Powerfull hit with a chance of paralysis and attack speed increase. |
| Entrapment |
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Level 32 Level 35 Level 37 |
Enables a single mob to be lured towards you without disturbing other mob. |
| FlamingSword (Requires MP) |
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Level 35 Level 37 Level 40 |
Makes your sword flame and increases damage. This is a powerful skill and can cause great damage. |
| Cross Halfmoons (Requires MP) |
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Level 38 Level 40 Level 42 |
A double halfmoon which can affect user also. |
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Lions Roar |
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Level 36 Level 39 Level 41 |
Makes a roar of a lion that can stun the target. |
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Blade Avalanche |
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Level 38 Level 41 Level 43 |
| Fireball |
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Level 7 Level 9 Level 11 |
Creates a ball of fire for long range, line of site attack. | |
| Repulsion |
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Level 12 Level 15 Levell 19 |
Pushes enemies away from
you. You must be 3 lvls higher than the mob to push them. |
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| E-Shock |
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Level 13 -3 Level 18 -3 Level 24 -5 |
Stuns mobs, and also allows you to tame them. | |
| Great Fireball |
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Level 15 Level 18 Level 21 |
Creates a stonger vertion of fireball for long range, line of site attack. | |
| Hellfire |
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Level 16 Level 20 Level 24 |
Fires a line of flame four squares out. | |
| ThunderBolt |
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Level 17 Level 20 Level 23 |
Creates a powerful lightning bolt to hit target. Does not need line of site. | |
| Teleport |
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Level 19 Level 22 Level 25 |
Random teleport within current province. Supposedly but fails to take you closer to last visited town. | |
| Fire Bang |
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Level 22 Level 25 Level 28 |
Creates a 3x3 square of fire over mobs. DON'T LEVEL THIS ON GUARDS ! | |
| Fire Wall |
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Level 24 Level 28 Level 33 |
Creates a square of fire over targetted area. |
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| Lightning |
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Level 26 Level 29 Level 32 |
Fires lightning out horizontally and hits all in its path. | |
| Frost Crunch |
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Level 28 Level 30 Level 33 |
Fires an icy ball to slow or freeze the target. | |
| Thunder Storm |
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Level 30 Level 32 Level 34 |
Creates a powerful wide ranging thunder ring of destruction. | |
| Magic Shield |
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Level 31 Level 34 Level 38 |
Creates a transparent shield as protection from attack. | |
| Turn Undead |
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Level 32 Level 35 Level 39 |
Powerful weapon against undead mob. | |
| Vampirism |
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Level 33 Level 36 Level 40 |
Removes HP from mob and adds it to your own. | |
| Ice Storm |
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Level 35 Level 37 Level 40 |
Creates a powerful ice storm damaging/killing all in the area of attack.DON'T LEVEL THIS ON GUARDS ! | |
| Flame Disruptor |
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Level 38 Level 40 Level 42 |
Creates a fast, powerful fire around the target. | |
| Mirroring |
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Level 41 Level 43 Level 45 |
Creates a mirror image of the user and attack. | |
| Flame Field |
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Level 42 Level 43 Level 45 |
Creates a very large wide field of
fire around the target area. DON'T LEVEL THIS ON GUARDS ! |
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| Healing |
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Level 7 Level 11 Level 16 |
Allows you to heal yourself, others and pets by using your MP to give HP. |
| Spirit Sword |
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Level 9 Level 12 Level 15 |
A bit like warrior fencing
whereby your accuracy increases with skill level. Doesn't require an F key as it levels automatically. |
| Poisoning |
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Level 14 Level 17 Level 20 |
Used in either a bracelet or new extra slot on the bottom left. Poisons mob. |
| Soul Fireball |
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Level 18 Level 21 Level 24 |
Allows you to fire an amulet as a long range, line of site fireball. |
| Summon Skeleton |
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Level 19 Level 22 Level 26 |
Summons a bone familiar to fight along side you. The skeleton levels up after each 20 kills it starts. |
| Hiding |
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Level 20 Level 23 Level 26 |
Hides you from mobs untill you move or attack.Some mobs such as maggots and wedgemoths see through it. |
| Mass Hiding |
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Level 21 Level 25 Level 29 |
Hides a group untill they move or attack. |
| Soul Shield |
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Level 22 Level 24 Level 26 |
Increases magic armour (AMC) for a stated time. |
| Revelation |
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Level 23 Level 25 Level 28 |
Cast above mob or player to see their HP. |
| Blessed Armour |
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Level 25 Level 27 Level 29 |
Increases AC for a stated time.A very useful skill for group hunting. |
| Energy Repulsor |
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Level 27 Level 29 Level 31 |
A repulsion spell for taos similar to the wizard repulsion. |
| Trap Hexagon |
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Level 28 Level 30 Level 32 |
Traps mobs in a ring of light columns. |
| Purification |
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Level 30 Level 32 Level 35 |
A cleansing skill to remove poison or paralysis from a player. |
| Mass Healing |
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Level 31 Level 33 Level 36 |
Does what it says on the tin. Heals all in a wide area. |
| Hallucination |
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Level 31 Level 34 Level 36 |
Causes target to attack mobs for you ! |
| Ultimate Enhancer |
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Level 33 Level 35 Level 38 |
Adds damage class (DC) to the caster and familiar or player. |
| Summon Shinsu |
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Level 35 Level 37 Level 40 |
Summons a Shinsu (or dog !) as a familiar llike a skeleton but stronger. |
| Summon Holy Deva | ![]() |
Level 38 Level 41 Level 43 |
Summons a pixie like familiar that flies and tbolts mob. |
| Curse |
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Level 40 Level 42 Level 44 |
Creates a curse around the target area slowing and reducing target DC by x % for a given time. |